FQ

Kalana · The illustrated chronicle

Fantasy Quest

A place to begin. A world to discover.

Curiosity
builds
a kinder
world

The illustrated archive

A world, one study at a time.

42 campus illustrations and 13 selected character artworks. Browse rooms, faces, streets and the small details that bring an academy to life.

55 studies
Shield and Steel Hall
Warrior

Shield and Steel Hall

Practice steel, steady footwork and the reassuring weight of a shield. A broad training hall for the martial arts.

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Mending and Wards Infirmary
Cleric

Mending and Wards Infirmary

A light-filled teaching infirmary for healing, protective wards and caring for fellow students.

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Oath and Protection Hall
Paladin

Oath and Protection Hall

A hall of oaths and protection, where shieldwork and responsibility are learned side by side.

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Trailcraft and Bow Hall
Ranger

Trailcraft and Bow Hall

Bow lanes, trail maps and the patient work of reading the wilderness.

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Duskguard Hall
Dread Knight

Duskguard Hall

Dark iron, quiet discipline and a classroom for the guardians who walk a more sombre path.

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Living Grove Classroom
Druid

Living Grove Classroom

Living trees, herb beds and sunlit study tables bring the natural world into the classroom.

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Stillwater Movement Hall
Monk

Stillwater Movement Hall

Balance, movement and concentration in a calm hall of stone and timber.

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Resonance Studio
Bard

Resonance Studio

Rehearsal bays, a teaching stage and instruments waiting for the next shared performance.

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Observation and Precision Studio
Rogue

Observation and Precision Studio

Mechanical puzzles and observation exercises reward a sharp eye and a steady hand.

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Spirit and Remedy Lodge
Shaman

Spirit and Remedy Lodge

Herbs, spirit lore and remedies find a home in a welcoming stone-and-timber lodge.

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Thanatology and Entropy Laboratory
Necromancer

Thanatology and Entropy Laboratory

A scholarly laboratory for the mysteries of death, memory and the traces a life leaves behind.

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Elemental Projection Hall
Wizard

Elemental Projection Hall

Protected practice lanes and elemental demonstrations make room for bold magical experiments.

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Conjuration and Material Studies
Magician

Conjuration and Material Studies

Stone, water, sand and metal become the starting points for studies in conjuration.

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Perception and Rune Studio
Enchanter

Perception and Rune Studio

Mirrors, prisms and rotating rune panels invite students to question what they see.

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Kalana Navigation and Languages
All classes

Kalana Navigation and Languages

Maps, travel journals and language studies prepare students to find their way through Kalana.

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Clockwork and Equipment Workshop
All classes

Clockwork and Equipment Workshop

Clockwork, leather, timber and copper meet at sturdy benches built for curious hands.

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Reagents and Alchemy Laboratory
All classes; especially Shaman/Druid/Necromancer

Reagents and Alchemy Laboratory

Bottles, herbs and copper condensers fill a practical laboratory for reagent study.

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Hall of Cohorts
All

Hall of Cohorts

A broad central avenue connects busy classrooms, noticeboards and welcoming places to pause. Tallfolk visitors have room to pass.

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Arcane and Living Studies Cloister
Casters and nature classes

Arcane and Living Studies Cloister

A covered garden cloister joins arcane and living studies around an open courtyard.

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Martial and Practical Arcade
Martial classes and crafts

Martial and Practical Arcade

A generous arcade connects training halls and workshops with views across the playfields.

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The Copperworks
All; maintenance electives

The Copperworks

Beneath the classrooms, copper tanks and guarded steam pipes keep the academy running.

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The Practice Vaults
All classes

The Practice Vaults

A branching underground practice complex provides a setting for supervised trials and teamwork.

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Cohort House Common Room
All races/classes

Cohort House Common Room

Conversation corners, reading niches and shared games make a cohort house feel like home.

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Mixed-Scale Dormitory Suite
All races/classes

Mixed-Scale Dormitory Suite

A shared dormitory designed around students of different sizes, with personal storage and places to study.

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Bathhouse and Laundry
All races/classes

Bathhouse and Laundry

Warm water, private changing rooms and copper laundry drums support the everyday life of the school.

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Arrival and Student Services Hall
All

Arrival and Student Services Hall

Admissions counters and student services welcome each new cohort beneath the clocktower.

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Refectory and Provisioning Hall
All

Refectory and Provisioning Hall

Shared meals, serving hatches and a generous central aisle make the refectory a meeting place for the whole academy.

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Games and Martial Playfields
All

Games and Martial Playfields

Grassy team fields, practice courts and shaded spectator terraces bring lessons into the open air.

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Watercraft and Rescue Basin
All; Khessuk included

Watercraft and Rescue Basin

Aquatic training lanes, a practice dock and rescue stations introduce the skills of life on the water.

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Expedition Training Gardens
All

Expedition Training Gardens

A woodland loop, a brook, a mock ruin and a camp clearing offer a first taste of expedition life.

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Graduation Court and Departure Terrace
All

Graduation Court and Departure Terrace

A sun-and-gear courtyard marks the passage from student life to the wider world.

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Expanded Campus Atlas
All

Expanded Campus Atlas

An illustrated overview of the campus, its teaching wings, shared spaces, grounds and Tallfolk route.

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Neon Technical Wing
Academy life

Neon Technical Wing

An early study of academy architecture, streets and shared spaces.

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Arcane Cyber Atrium
Academy life

Arcane Cyber Atrium

An early study of academy architecture, streets and shared spaces.

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Brightwell Academy
Academy life

Brightwell Academy

An early study of academy architecture, streets and shared spaces.

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Brightwell Academy Market Street
Academy life

Brightwell Academy Market Street

An early study of academy architecture, streets and shared spaces.

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Gnome necromancer dossier
Necromancer

Gnome necromancer dossier

A student character study from the Brightwell Academy collection.

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Spellblade student dossier
Spellblade concept

Spellblade student dossier

A student character study from the Brightwell Academy collection.

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Enchanter student dossier
Enchanter

Enchanter student dossier

A student character study from the Brightwell Academy collection.

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Inventor student dossier
Inventor concept

Inventor student dossier

A student character study from the Brightwell Academy collection.

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Arcane student dossier
Arcane concept

Arcane student dossier

A student character study from the Brightwell Academy collection.

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Musician student dossier
Musician concept

Musician student dossier

A student character study from the Brightwell Academy collection.

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Gnome necromancer front reference
Necromancer

Gnome necromancer front reference

A student character study from the Brightwell Academy collection.

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Academy mage T-pose
Mage concept

Academy mage T-pose

A student character study from the Brightwell Academy collection.

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Mage alternate T-pose
Mage concept

Mage alternate T-pose

A student character study from the Brightwell Academy collection.

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Inventor front reference
Inventor concept

Inventor front reference

A front-facing study of an academy inventor, with brass goggles and a copper apparatus pack.

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Illustration

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